Finally, it comes to the last step of modelling. I had to make the bottom of the house. At first, I was thinking to just put more wood underneath, but I receive the feedback, that it would look good with pieces of dirt and roots. I believe that this idea was spot on and I decided to give it a go. I was thinking of how to approach this and I decided to create one piece of dirt which can be rotated and placed on the bottom. With the roots, I wanted to have bigger and smaller pieces. I modelled the bigger ones, and for the smaller, I created a cylinder with alpha texture on it. And again, I had to test different methods of how to create the texture for it. I again ended up painting the texture in Photoshop.
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Dirt |
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Bigger roots |
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Smaller roots |
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Full Bottom Part |
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Sketchfab Test |
I think that it comes out quite well. I wanted the house to look like it just been pulled out from the ground. The roots texture on the cylinder is not the best quality, but I am not worrying about it too much since it's going to be seen from the distance.
I am happy with this model, I think that it looks like a character and it has some personality. I am pleased with the colours, especially the blue window and door frames, colour helps to catch attention. I am finally ready to work on the animation.
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Trello Board |
At the moment I am behind my schedule for just one week.
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